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Endless sky ships spreadsheet
Endless sky ships spreadsheet







endless sky ships spreadsheet

I want to add enough, to make sure that players can enjoy the new 'galaxy' but leave enough room for growth. I am already trying to figure out where to put everything on the map. The next thing we will be doing is doing the minor races, and adding in more systems. He does a fantastic job filling in those little blanks that I leave all over the place.Of course, we still need to fix the engine glow. There is still a LOT of stuff to do, but Edwin Gibson has been amazingly helpful. The death star has a superlaser, kinda like cheating. Already have a working prototype death star, albeit it is buggy. T2- Don't know what particular style these will follow, but they will dominate the inferior two tiers with ease. EG Voinian fighters were complete crap in EVO, and they are crap still. T1- Voinian/EV ships - I have already made some Voinian ships too balanced. Some of the most powerful ships will overlap with the weaker ships of the next tier. Already, I am studying the original games balance system, and trying to figure out a stepped Tier system of progression to match. More ships, outfits, and systems to go with them? (So you can't just buy them from the beginning, you dirty cheaters!) :PĪll of this will follow a simple progression. I am changing the plan to focus on adding worlds specifically to house the super ships outside of the main game.Ī larger pool of outfits, and more ships. New ships, and outifts that are necessary for the ship to function.Part of Balance is limited availability. I don't know how far I will take it, but we will see.

ENDLESS SKY SHIPS SPREADSHEET SERIES

This 'mod' will be released in a series of stages.









Endless sky ships spreadsheet